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Introduction--Li-Te Cheng and Ben Sawyer
Pages 95-96

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From page 95...
... As in Orson Scott Card's 1985 science fiction story, Ender's Game (in which game play manipulates actual military actions) , a new generation of serious games focuses on innovative crowd sourcing activities that tackle realworld scientific, organizational, and social challenges through video game play.
From page 96...
... described his experiences using crowd sourcing games to tackle scientific challenges.


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